《Microinteractions: Full Color Edition》

《Microinteractions: Full Color Edition》 《Microinteractions: Full Color Edition》

  • 书名:《Microinteractions: Full Color Edition》:Designing with Details
  • 分类:交互设计
  • 作者:Dan Saffer
  • 出版社:O'Reilly Media
  • 出版年:2013-10-1
  • 装订:平装
  • 页码:170

《Microinteractions: Full Color Edition》 内容介绍:

It’s the little things that turn a good digital product into a great one. With this full color practical book, you’ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message? Through vivid, real-world examples from today’s devices and applications, author Dan Saffer walks you through a microinteraction’s essential parts, then shows you how to use them in a mobile app, a web widget, and an appliance. You’ll quickly discover how microinteractions can change a product from one that’s tolerated into one that’s treasured. Explore a microinteraction’s structure: triggers, rules, feedback, modes, and loops Learn the types of triggers that initiate a microinteraction Create simple rules that define how your microinteraction can be used Help users understand the rules with feedback, using graphics, sounds, and vibrations Use modes to let users set preferences or modify a microinteraction Extend a microinteraction’s life with loops, such as “Get data every 30 seconds”

作者Dan Saffer介绍:

Dan Saffer is a Director of Interaction Design at Smart Design. He is the author of Designing for Interaction: Creating Innovative Applications and Devices (New Riders), Designing Gestural Interfaces (O'Reilly), and Designing Devices. Since 1995, he has designed appliances, devices, software, websites, and services that are used by millions of people every day.

《Microinteractions: Full Color Edition》 目录大纲:

Chapter 1 Designing Microinteractions
Microinteractions Are Not Features ... But Still Matter
The Secret History of Microinteractions
The Structure of Microinteractions
Microinteractions as a Philosophy
Summary
Chapter 2 Triggers
Manual Triggers
System Triggers
Summary
Chapter 3 Rules
Designing Rules
Limited Options and Smart Defaults
Microcopy
Algorithms
Summary
Chapter 4 Feedback
Feedback Illuminates the Rules
Feedback as a Personality-Delivery Mechanism
Feedback Methods
Feedback Rules
Summary
Chapter 5 Loops and Modes
Modes
Loops
Summary
Chapter 6 Putting It All Together
Example 1: Mobile App
Example 2: Online Shared Playlist
Example 3: Dishwasher Control Panel
Prototyping and Documenting Microinteractions
Orchestrating Microinteractions
Think Small
Appendix Testing Microinteractions
What to Look for During Testing
Using Quantitative Data
A Process for Testing Microinteractions
Colophon


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